Shapelab

Artist Showcase: Celso Teixeira

In 3D modeling, even veterans with decades of experience can hit a wall. For Celso Teixeira, a professional with 20 years in the craft – 16 of those in the animation industry – that wall appeared during a personal project inspired by Derek Laufman’s graphic novel, Crimson Fall. The solution didn’t come from the tools he had used for twenty years, but from a new perspective in VR. We spoke with Celso about his journey, his workflow, and how Shapelab became his “main sculpting tool” almost overnight.

Artist Showcase: Chandrashekhar Thakare

When we launched the Shapelab x Blender Challenge in October 2025, we asked artists to capture the essence of “The Darkest Night of the Year.” A seasoned artist with over a decade of experience, Chandrashekhar Thakare utilized a sophisticated hybrid workflow to create the winning piece that perfectly embodies the “encroaching dread” of winter.

Artist showcase: Krzysztof Szkoda

Level designer Krzysztof Szkoda is blending ancient mythology with modern technology in this game design project, called King Tut’s Tomb. Using VR sculpting in Shapelab, he brings stylized character designs and immersive environments to life for Fortnite players around the world.