ShapelabVR

ABOUT SHAPELAB

Shapelab by Leopoly is an intuitive VR design application using dynamic polygon mesh-based sculpting technology, empowering everyday users to become 3D creators while also providing 3D artists with a wide range of powerful and efficient tools to create high-quality models for professional use. We are continuously working on developing Shapelab and our aim is to provide a high-performing, easy-to-use set of VR creative tools that can be integrated into our users’ design workflow.

KEY FEATURES

  • Polygon mesh based sculpting
  • Dynamic tessellation/topology
  • Industry grade sculpting tools and brushes
  • Vertex painting
  • Multi-object handling
  • Intuitive and clean interface
  • Numerious materials and work environments

KEY BENEFITS

  • Create highly detailed 3D assets
  • Speed up your workflow
  • Interact and create intuitively
  • Sculpt in real-life scale
  • Enjoy high control over polygons
  • Move projects into 3rd party apps with ease
  • 3D print 

USE SHAPELAB TO

CREATE DIGITAL ASSETS

Shapelab can be used to create detailed organic shapes such as digital props, characters and other 3D assets for applications, games and virtual worlds.

DESIGN CONCEPT ARTS

Users can easily navigate in virtual reality to design colorful concepts for 3D, as well as 2D assets, such as illustrations and storyboards.

RELEASE YOUR CREATIVITY AND HAVE FUN

Aspiring creatives can quickly learn how to sculpt in a relaxing and fun atmosphere, to work on personal projects and to create innovative art in VR.

AVAILABLE FOR
Vive right small
oculus small
valve small
wmr small

BE PART OF THE JOURNEY AND BECOME A SHAPELAB TESTER!

We appreciate any feedback you can share with us, so we can tailor the next steps of our development to be in-line with the need and ideas of our users. 

WHAT OUR USERS SAY

“I really like where you are going with the program. I did some tests of blocking out full characters and I’m very fast with ShapeLab which surprised me as dynamic tessellation isn’t something I’ve been a big fan of. Until now!”

Glen Southern

digital sculptor and VR artist
southerngfx.co.uk

“The multi-object capability, boolean workflow, and paint feature alongside how smoothly it ran took me by surprise. You all have built something that surpasses other tools in many ways.”

Cody Rutty

painter and 3D artist
codyrutty.com

“Amazing update guys! I really tried to break it with millions of polygons, hundreds of clones, booleans, decimations and it survived and was incredibly stable”

Robert Moreno Meikins

animation filmmaker and artist
morenoanimation.com

“As a real world sculptor, I’ve come to know and love sculpting under VR goggles as a new working tool without physical constraints. Shapelab first hooked me with Dynamic Tessellation, which actually greatly enhances the advantage that polygon-based sculpting already has for me over voxel-based sculpting! It really is a boon to my way of working. The program impresses with a clear structure, thereby intuitive accessibility and an enormous stability and performance, even with a large polygon count.”

Tom Aust

sculptor and VR artist
aust-manufaktur.de

GET SHAPELAB NOW

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