Already using Shapelab



Tom Aust
"Shapelab first hooked me with Dynamic Tesselation, which actually greatly enhances the advantage that polygon-based sculpting already has for me over voxel-based sculpting! It really is a boon to my way of working."
aust-manufaktur.de
Cody Rutty
“The multi-object capability, boolean workflow, and paint feature alongside how smoothly it ran took me by surprise. You all have built something that surpasses other tools in many ways.”
codyrutty.com
Glen Southern
“I really like where you are going with the program. I did some tests of blocking out full characters and I’m very fast with Shapelab which surprised me as dynamic tessellation isn’t something I’ve been a big fan of. Until now!”
southerngfx.co.uk
Why Shapelab?
Key Benefits
- faster workflows
- shorter learning curve
- more intuitive & easy to use than traditional PC 3D modellers
- higher student engagement
- powerful industry-grade tools
- life-like sculpting
- free education for teachers
- multi-device
- seat-based
Key Features
- Optional dynamic topology mode
- Intuitive, clean interface
- Industry-grade sculpting tools
- Numerous materials and environments
- FBX, OBJ, STL, GLB support
- Vertex painting
- Multi-object handling
- Fast stamping and boolean operations
- Global topology manipulation
Pricing
We strongly believe that the future of 3D modelling is beyond 2D screens. In order to support students, teachers and institutions we offer special plans for educational purposes.